December progress report
Hello everyone. It’s been a while since I posted the last update. I’ve been very busy with other responsibilities and working on Gearbits hasn’t really fit into my schedule. Even so, I’ve been making progress on the next update.
Here’s the short version of what’s coming:
There’s going to be a small update before the end of the year. And then early next year, there’s going to be another update that launches with a free spin-off game. Both of these updates will be non canonical and feature some additions I thought might be a bit too silly for the base game. For a more serious update. I’ve begun planning out an expansion story campaign.
The first update will add a new map for the wave battle mode and a new story mission. The second update, coming next year, will add three new characters to play as. It will launch with a free spin-off game starring the three characters. The spin-off will be a "shmup" game that I started as a quick prototype a while ago. I'll fix it up to be proper little game and release it to help promote Gearbits. The update is in a pretty good state. I could have it out before the end of the year, but if I do that, I’ll have to rush the release. So I’d much rather delay it to next year and release it in a more polished state.
Both of these updates are progressing well and they will release at some point. (Hopefully on schedule.) The expansion campaign is still uncertain. I haven’t begun to properly work on it yet so I don’t want to make any promises about it. But it’s something I’d really like to make, so I’ll try my best to find a chance for it.
So that’s the update. Look forward to the new map and I hope that you’ll stick around to see the new updates coming next year.
Get Gearbits Test site
Gearbits Test site
Fast-paced mecha themed third person shooter
Status | Released |
Author | Quackpond-Games |
Genre | Action, Shooter |
Tags | Low-poly, Mechs, Monsters, Robots, Sci-fi, Singleplayer, Third Person, Third-Person Shooter |
Languages | English |
Accessibility | Interactive tutorial |
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